PROJECT PORTFOLIO
NEWEST DESIGN
Welcome to the newly designed and ongoing progress of a first-person shooter game. The design process will showcase the work of the stage process of my level design stages to create a great landscape scene. Along with some machines that were applied to the work. To even working in time with others as a team to create a fully designed puzzle map to escape the zombies and other dangers that are hidden thought out the map.

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MAGICAL CHAOS
Magical Chaos is a freelance project. This project showcase my skills in everything that I have learned of the course of the years learning game design. Along with learning new skills at that matter.
The idea for this game is to create fantasy style RPG. That has a creative story line to it. On top of all that the game will be able to play once I'm able to build the project. Currently right now that is being a bit of a struggle at this time. Also, have been face with as down fall in the process of the creation. With system crashing and the whole project being deleted. But with time and a lot of effort I was able to redo everything to get back what was lost.
Besides design the level, creating the blueprints for the game. I'm also creating the story line. So hopefully everything run smooth sailing for now.
TILE BASE BUILD
Welcome to the showcase of my term assignment. I am pleased to present one of my significant works, which involved designing and testing a puzzle game within a tile-based map setting. The goal of this assignment was to showcase us by creating a game that reflects our individuality. It also provided us with the opportunity to learn new techniques and enhance our design abilities. This project allowed us to explore our creativity while mastering important concepts in game development. Throughout this project, I focused on exploring various mechanics and creative elements to an engaging experience. I invite you to examine the insights during my design process. And welcome you all to check it out and play the game yourself. Feedback is welcome by the link below.


MAGICAL MAYHEM
The Magical Mayhem Demo is a recent project showcasing the work of students at a local school. Using Unreal Engine and Blueprints Communication, the students were able to create a captivating and interactive world that required the mastery of new skills and knowledge in editing, development, and design. The demo also features special effects, checkpoints, an inventory system, and various interactive elements that highlight the students' technical abilities and creativity.